Competitors should try and wear a watch during their heats and try and keep track of when their heat is over. Due to weather and fog conditions it may not always be the easiest to see the flags or hear the horn, it is your responsibility to know when your heat is over.
While we would like to run 4 man heats, or less, all the time; we also want as many people to be able to join the contest as possible. This is not an ASP event and is not for rating points. This is meant to be a fun event for people to experience the thrill of competitive surfing.
However we will try and make the event as close to standard ASP rules as possible.
We will run 4 or sometimes 6 man heats with at least half of the heat moving on to the next round.
Surfers will be judged on their top two waves.
Scores will be given based on the standard 0.1 to 10 scale, with 10 being a perfect wave.
Higher scores will be given to surfers who perform more radical maneuvers within the critical portion of the wave. This means staying closest to the power (or curl) of the wave.
The judges are looking for committed and smoothly executed maneuvers.
Uncompleted maneuvers do not score.
The more vertical and committed your surfing, the higher you will score.
Wave selection, style and diversity of moves all contribute slightly to your score as well.
There is no priority in 4 or 6 man heats this means standard line-up rules apply.
The person closest to the breaking part of the wave has right of way.
If the judges deem a surfer has interfered with another surfers right-of-way, an interference call may be given to the offending surfer.
This means the top score of the two counting waves for that surfer will be cut in half.
Full rules and formats will be given at the competitors meeting before the start of the contest.
If you have any questions or feedback please contact us here.